


Xamarin.Forms Effects are not supported.Some iOS storyboard features are not supported.Android user interfaces designed with AXML files are not currently supported.There are some limitations on the things Xamarin Live Player can run, including the items below: Check the App Store for a list of supported devices.The Xamarin Live Player app supports the following devices: Note: The final build and submission to the App Store will still require a Mac This is Live Player Get start section: Live Player WARNING The Xamarin Live Player Preview has ended. With Live Player, iOS apps can be deployed directly onto an iPhone or other iDevice from a PC running Visual Studio, where the code can then be tested and debugged. Microsoft Xamarin introduce a Live Player. 2:įrom May 2017, you can develop app without MAC. You can either use it as a build server, and actually do your development in Visual Studio (either in a standalone PC, or on a VM running on your Mac), or you can do your development directly on the Mac using Xamarin Studio as your IDE. The Mac is required for building as well as running the iOS simulator. Yes, you must have a Mac to do Xamarin.iOS development.
#Use visual studio for mac how to
Is the best option just to buy a Mac and run Windows with VS in a VM or can I just use my windows machine, write & debug the code in Windows then just hook up to a networked Mac for final deployment? How to solve this problem? Solution no. I’ve had a read around Xamarin for Visual Studio which looks interesting if not a tad expensive!ĭo you need a Mac to debug your code? Do you just need a networked Mac to actually deploy the app to the Store? NET developer and want to write an IOS & Android app in C#.
